Shaders

I have comprehensively understood various aspects that contribute to efficient graphics rendering and high-performance outcomes. I have learned the intricacies of shaders, including HLSL and Shader Graph, and the potential of compute shaders for parallel processing. Additionally, I have acquired knowledge of parent-children structure considerations, and efficient generation of mathematical surfaces. Furthermore, my learning has extended to utilizing the Unity Job System for efficient utilization of the CPU. These learnings have empowered me to leverage GPU and CPU resources effectively and optimize performance to create visually stunning and highly responsive applications or games.
See live project
Vignesh
M
Software Development - Simulation Engineer
India
View Profile

More by this talent